Trespasser

From TresCom Wiki

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The box cover of Trespasser.
Enlarge
The box cover of Trespasser.

Contents

Features

Original Levels

Trespasser is composed of eight levels, which take the player through a variety of different terrain, such as a jungle, shore cliffs, an abandoned city, etc.

Dinosaurs

Seven unique species of dinosaurs inhabit the island. None of the dinosaurs are preanimated, but draw upon an impressive AI system to react realistically to different scenarios.

Weapons

The game, being a first-person shooter one, features dozens of different types of firearms that are licensed by real manufacturers. Obtaining them is essential, since one cannot go into Site B without being armed with some kind of weapon.

Game Engine

Trespasser's game engine was revolutionary for its time: it was the first game to implement physics, and attempt to give its enemies a realistic AI.

Cheat Codes

Trespasser also features several cheat codes. These may or may not have been the remants of the inhouse developer program GUIApp.

Fan Contributions

ATX Patch

There have been several attempts to improve and update the Trespasser engine, the most impressive and wide-ranging of which is lead by Big Red, whose ATX patch brings many new and exciting features to the game.

Fan Levels

With the advent of TresED, creating new levels became possible. Click here to see a comprehensive list of fan levels.

Key People

Developers

Characters

Key Terms