Recent Posts by tatu

September 20, 2020 News Post

New Levels It is rare these days that we get new members in the community that also have a huge interest to make new levels. One of our latest member, morningstarring has released no other than 2 new levels in the past 2 months. These fan levels are modifications of retail levels which is a  Continue Reading »

First 2020 News Post!

It’s been a year since the last news post, but fear not, there have been plenty of stuff happening in the community. Here is several of them: TresCom Anthology Rebel has been busy in the recent year to work on the latest installment in the TresCom level series. Latest to join is the prequel level,  Continue Reading »

Tools And Compatibility Patches

Compatibility Patches machf have been busy again working on getting the levels from the early Trespasser builds to work with the retail engine. He has now fixed the .scn and .grf file from the early levels to properly work with the retail engine (except for some issues with Build 22’s IJ and TestScene level (for  Continue Reading »

New TPA Tools And Updated Sound Name Listings

TPAupdate TPAupdate is a simple drag-and-drop tool to convert early TPA files (v130 and v140) to ones working with the engine from the release (v150). The Readme say: “This is a small program that updates the old version (v130 and v140) TPA files contained in earlier Trespasser builds, like Build 22 (E3 demo), Build 32  Continue Reading »

Pid reWrite And Canopy Valley

Pid reWrite For the past few weeks Rebel and machf have worked on a simple drag-and-drop tool to allow anyone to easily convert early v120 Pid’s into v130 ones (used by retail). This way you are able to view the early levels from the E3 build (Build 22) and PCGamer build (Build 32) in TresEd  Continue Reading »